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- TEXTUREDATA
- #C#=Default Surface (Lowland/Highland, Smooth)
- TextureE=1
- TextureF=
- TextureT=Default Surface (Lowland/Highland, Smooth)
- TextureC=
- TextureG=1
- TextureN=0.510000,100,0,1.995262
- TextureY=0
- TextureP=18
- TextureL=0
- TextureB=0,1.000000
- TextureS=0.000000,0.000000,0.000000,0.000000
- TextureM=0,0,0,0,0.050000,0.050000,0.000000,0.000000
- TextureA=1
-